Answer by Aridez
Add component -> rendering -> gui text/ texture. To create a HUD you should use those, they will be positioned always on a position relative to the camera so you see them on the same position all...
View ArticleAnswer by robertbu
Select your Sprite/Texture. Set the pivot for the sprite to the top left. Then you can use Viewport coordinates to place it in the upper left corner. Viewport coordinates go from (0,0) in the lower...
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